Avion Flight Simulator [year] Review

Avion Flight Simulator 2026 Review

November 14, 2017 Richard Gomez 0

Back in the early 2000s, the INS Vikrant had become a museum ship that was anchored in Mumbai. The ship had a room where one could step into a mock cockpit and play Microsoft Flight Simulator. For a wide-eyed teenager, the illusion was complete – a joystick, a screen surrounded by several dials, knobs, unknown instruments, and a virtual plane that kept crashing. No one ever said flying was easy.
Avion Flight Simulator 2015, an Android game made in Hyderabad, is one of the many flight sims you'll find on Google Play and the App Store, but can a mobile game played without a joystick recreate a great flight simulator experience? The game puts you in the cockpit of various aircraft, and assigns a number of missions. It features 12 aircraft and 5 missions per aircraft, apart from a free flight mode for each plane. Add to that three difficulty levels for each mission, and you can see that this game doesn't suffer from a lack of content.
You start with a basic plane – a Cessna 182..

Life is Strange, Episode 1 Review: Teenage Drama and Time Travel

Life is Strange, Episode 1 Review: Teenage Drama and Time Travel

February 13, 2016 Richard Gomez 0

Life is Strange is a teenage drama with a twist, which plays out like a choose-your-own-adventure book where you're constantly flipping back the pages. Adventure games are going through their own little renaissance at the moment, but aside from remakes of classic games, the genre is almost entirely made up of Telltale Games' output. They've given us hugely successful and engaging games like The Wolf Among Us, The Walking Dead, Tales from the Borderlands, and Game of Thrones.
But along the way, the genre has also become highly codified, and mechanically, there's little to differentiate between Telltale's games. Life is Strange from the French studio Dontnod Entertainment expands the formula while bringing its own additions to the core concept.
Dontnod is perhaps best known for the 2013 action game Remember Me. That game had a slick user interface, stunning aesthetics, and a gorgeous soundtrack, but fell short because of linear game design that didn't make..