Volume Review: Super Satisfying Stealth

Volume Review: Super Satisfying Stealth

August 1, 2017 Richard Gomez 0

Stealth games have changed a lot in the last few years. Instead of skulking around crates and hiding underneath vehicles, you have a host of gadgets that make games a lot more action-focused. We've seen genre staples like Metal Gear Solid and Splinter Cell get updates that allow you to run and gun your way through with little consequence.
Volume, a new stealth game by Mike Bithell of Thomas Was Alone fame, is the anti-thesis of the modern stealth game. There are no wide, sprawling maps for you to traipse around. You can't run and gun your way through it. And you most definitely do require a modicum of patience to see yourself through its many levels.
Taking place in a dystopian future where England is a corporatocracy, the game has you in the role of Robert Locksley, a boy with access to a 'Volume'. It's a device that lets users simulate heists with the help of Alan – an AI. Locksley then uses the Volume to broadcast across the Internet how to rob the nation&..